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AI Insights · Timothy · October 2021

Top 5 Boxing Games in Spain Q3 2021: Performance Overview

Discover the performance metrics of the top 5 boxing games in Spain for Q3 2021, including downloads, revenue, and active user trends.

Top 5 Boxing Games in Spain Q3 2021: Performance Overview

In the third quarter of 2021, the top 5 boxing games on a unified platform in Spain showcased varied performance metrics. Here, we explore the weekly downloads, revenue, and active user trends for these popular games, based on data from Sensor Tower.

Real Boxing 2 from Vivid Games S.A. experienced a significant peak in weekly revenue, reaching approximately $500 in the week of August 23. Weekly downloads saw an upward trend mid-quarter, peaking at 6.3K in the week of August 9, while weekly active users increased significantly from 3.7K at the end of June to a high of 9.8K in early August.

Slap Kings by Lion Studios maintained a steady download rate, with weekly downloads fluctuating around 3.5K to 4K for most of the quarter. The game saw weekly revenue hover between $70 and $140, with a peak of $125 in the week of August 30. Active users started strong at 17.5K in June, reaching a high of 19.7K in early August before declining to around 10.9K by the end of September.

I, The One — Fun Fighting Game from CASUAL AZUR GAMES saw its weekly downloads peak at 4.5K in late August. Active users hovered around 11K for most of the quarter, with a slight dip to 9.1K in mid-September before rising again to 9.6K by the end of the month. Revenue for this game remained minimal throughout the quarter.

Punch Bob, also by CASUAL AZUR GAMES, saw a moderate performance in downloads with a peak of 4.6K in late June. Weekly active users followed a similar trend, peaking at 6.5K at the end of June and maintaining around 2K to 5K for the rest of the quarter. Revenue data for this game was not significant enough to report.

Karate Fighter: Fighting Games by Fighting Arena showed consistent weekly downloads, peaking at 2.2K in early September. Active users saw a steady rise, starting at 2.9K in late June and reaching 5.5K by the end of August. Revenue data for this game was not significant enough to report.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021